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Rpg maker mv plugins
Rpg maker mv plugins












rpg maker mv plugins

notRitter has published a handful of plugins that affect how events function in your project.DK Plugins has a range of different small plugins for RPG Maker MZ which can add a touch of extra polish to your games, such as debugging tools and localization plugins.Their available plugins add significant changes to gameplay features such as Pocket Events which allows the player to spawn events from the inventory. Pheonix Kagedesu currently provides a small but potentially powerful library.Lunatechs is a plugin team that provides MIT plugins of varying sizes and porting of the famous Quxios plugins.Casper Gaming adds a lot of different gameplay features to your projects, including a Bestiary, Professions and Crafting.Boasting a wide library of plugins for RPG Maker MZ, Hakuen Studio has many plugins that will enhance quality of life aspects in your projects.Caethyril provides a fairly broad library of plugins which includes many quality of life features, as well as gameplay mechanics such as jumping.provides a variety of plugins for improving small features in your projects, such as autocoloring text and ways to define currency.

rpg maker mv plugins

Many of which will add interesting and diverse gameplay to battle systems and more.

  • Longtime veteran and ReStaff contributor, Fomar0153, provides several complex plugin features for RPG Maker MZ projects.
  • Their plugins allow a breadth of different features including audio/visual effects, event utility, map plugins, scenes/systems and more.

    rpg maker mv plugins

  • A longtime community favorite, Galv makes a wide range of quality plugins for RPG Maker MZ.
  • Their plugins feature a broad range of effects from battle systems to cursor changes.
  • An alternative library to provide more control over RPG Maker’s systems.
  • Moghunter is well known for his visual scripts that enable creatives to expand the visual capabilities of RPG Maker.
  • Diverse team of talented developers lead by Archeia and Yanfly to provide feature rich plugins and graphics.
  • Forbid Region ID: Set which Region ID will forbid land vehicle to pass throughĬredit me if you wish May be used however you wish commercial or non-commercial.
  • Action Button Events: Whether action button events will trigger while on the land vehicle.
  • Touch Events: Whether touch events will be triggered while on the land vehicle.
  • Encounters: Whether encounters are enabled while on the land vehicle.
  • Vehicle Speed: Change the movement speed of your land vehicle.
  • In the Parameter Settings, set a Region ID that forbids the vehicle to pass.
  • Go to the Parameter Settings and set your land vehicle speed, Encounters and whether touch/action button events can be triggered.
  • (Boat = Land Vehicle, Ship = Water Vehicle, Airship = Air Vehicle)
  • Set Starting Position of “Boat” which will be your Land Vehicle.
  • Change the graphic of the boat in the database into the graphic of your land vehicle (unless you want an actual boat on land xD).
  • Set a Region ID that will forbid the land vehicle to pass through (Optional).
  • Set whether events can be triggered while on the land vehicle (Default: false).
  • Set whether encounters will happen while you are in the land vehicle.
  • This plugin will replace the boat vehicle and make it into a vehicle that can be driven in land, but not in water. Posted in MV Plugin Leave a comment Simple Land vehicle – MV Plugin
  • Follower Collision: Whether events collide with your followersĬredit me if you wish May be used however you wish commercial or non-commercial.
  • Balloon animations work the same way, first set the plugin command “BalloonFollower x” and then use the event’s “Show Balloon Icon” command.
  • Once you are done, remember to set StopFollowers false and your followers will follow you once more.
  • Moving your player will result in your followers following after you, to avoid this use plugin command: StopFollowers true.
  • (Remember to set MoveFollower to 0 again to move your player)
  • After using the plugin command, use an event’s Set Movement Route command and move the “player” which will move the follower you previously set instead.
  • Use plugin command: MoveFollower x, where x is the number of the follower you wish to move.
  • Set it up in the Plugin Manager, set whether you want events to collide with your followers.
  • Add the plugin to your game, named SimpleFollowerControl.js (Don’t Rename).
  • Show Balloon Animation on your followers.
  • #Rpg maker mv plugins free#

    You are free to move and they’ll stay where they are.

    rpg maker mv plugins

  • Move your followers through the Set Movement Route command in an event.
  • Set whether events collide with your followers.
  • This simple plugin will allow you some control over your followers.














    Rpg maker mv plugins